Sunday, December 29, 2013

Modeling sets and characters over the holidays

I've been busy over the holidays modeling sets and characters which I had not gotten around to building yet, some of these are only in a few shots as well, but they still have to have enough attention to detail to fit in with the other parts of the film.

The Grand Hall of Craftminster, seat of the Alchemic Council

Getting a mesh driven by an armature to clone properly in Blender is a bit of a trick...
...but I got it to work ;)

Today was "spiral stairs" day, made easy thanks to the Array modifier in Blender

I'll we working on a few more sets over the next couple days then it's back into production again.

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