Saturday, February 14, 2009

Sound design

I'm starting to get into the sound design for the film. Every element needs to have it's own sound, especially in terms of the vehicles and technology, environmental effects, and the sound effects associated with the various manifestations of the Shard effects in the film. All the sounds have to work together and strengthen the visuals, and must also be coherent through the length of the film. This is why it's important to do the majority of the sound design as the last stage, especially on a solo project that can take over 2 years to finish. There's nothing worse than forgetting exactly which 4 bits of sound you layered to get a certain effect, so by doing all the sound at once you can make sure that the soundscape is consistent throughout the entire film.

To create the sounds for the various machinery and vehicles in the film, I've created this synth which uses the granular resynthesis capabilities in Reaktor 5 to create a wide variety of engine and mechanical sounds. This synth is actually as versatile as the samples that you put in it, and can also be used to create environmental and ambient background sounds.

Once I'm done filming, the sound and music should take far less time to finish ;D



1 comment:

p0k3 said...

I'd really like to check this out but I'm getting an error when I try to open this. Not a valid file!