Saturday, July 26, 2008

Jul 27 2008; 2 years 2D

Jul 27 marks the 2 year anniversary of the first 2D animated shot. I was originally going to do all the character animation in 2D, but quickly decided against it for several reasons:
  1. My drawing skills really aren't up to it
  2. Animating in 2D is actually more difficult than it looks
  3. I would only be 5 minutes done instead of 47 mins by now
So I quickly realized that I would have to actually learn how to do character modeling and animation in 3D max, and luckily only had about 2 mins of shots to re-do:

Now, by my calculations I should be done by the end of Jan 2009 sometime... "should..." ;)

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